My last iteration in the pursuit to find a good method to creating shoes in ZBrush! (Damnnnnn Daniel...back at it again with the ZBrush vans!)
Wayyy back in ZBrush 4R4ever ago, I was trying to develop a technique for concepting and modeling clean shoes inside of ZBrush. This shoe was particularly tricky to sort out the different shapes and details, but I was able to come up with an easy method by using Shadowbox to generate the shape, PanelLoops to extrude the different surfaces, a tiny bit of sculpting to shape and form, and surfaceNoise plugin to apply different details.
This was a fun project for me! More to come.
Thanks for viewing :))